diff --git a/agents/basic_java/Makefile b/agents/basic_java/Makefile index b058cdfedc39cf058bfe1d8e4788ad8c88d77278..5088d15ce70160e618b7224c0bed0aeac11e5126 100644 --- a/agents/basic_java/Makefile +++ b/agents/basic_java/Makefile @@ -2,12 +2,16 @@ # Sample C++ Stratego AI # UCC Programming Competition 2012 +BasicAI : basic.java Reader.java piece.java + gcj -o BasicAI --main=BasicAI basic.java Reader.java piece.java + BasicAI.class : basic.java Reader.java piece.java javac Reader.java javac piece.java javac basic.java clean : - rm *.class + rm -f BasicAI + rm -f *.class diff --git a/agents/basic_java/basic.java b/agents/basic_java/basic.java index 242e6cb4164025e54ddfd970e07ab35fa83bd14a..e9db507783935cb2bf298efd4152eebb4054229f 100644 --- a/agents/basic_java/basic.java +++ b/agents/basic_java/basic.java @@ -256,18 +256,29 @@ class BasicAI */ private void KillUnit(Piece kill) throws Exception { + Vector<Piece> removeFrom = null; if (kill.colour.compareTo(colour) == 0) { totalAllies[Piece.Index(kill.rank)] -= 1; - if (units.remove(kill) == false) - throw new Exception("BasicAI.KillUnit - Couldn't remove allied Piece from units Vector!"); + removeFrom = units; } else if (kill.colour.compareTo(OppositeColour(colour)) == 0) { totalEnemies[Piece.Index(kill.rank)] -= 1; - if (enemyUnits.remove(kill) == false) - throw new Exception("BasicAI.KillUnit - Couldn't remove enemy Piece from enemyUnits Vector!"); + removeFrom = enemyUnits; } + if (removeFrom == null) + throw new Exception("BasicAI.KillUnit - Can't identify unit with colour " + kill.colour + "!"); + + for (int ii=0; ii < removeFrom.size(); ++ii) + { + if (removeFrom.elementAt(ii) == kill) + { + removeFrom.eraseAt(ii); + return; + } + } + throw new Exception("BasicAI.KillUnit - Couldn't find unit in unit list."); } /**