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Sam Moore authored
- Fixed storing of whether pieces were revealed or not in log files - Just prepend '?' to the hidden types, removed the Piece.types_revealed list - Implemented Agent resetting of board state from strings - ReplayPlayer will call the Agent.reset_board() function - run_agent() looks for lines between "BOARD" and "END BOARD" - This API will not be compulsory for entered agents - All games will start with the initial board state, it is not required - Fixed other stuff with log files - Needed to work out whose turn it is when the game continues from a log - HttpLog -> ShortLog (since it just writes to a file) - To get a log from http, use --file=http://address - This works for either ShortLog or LogFile written logs - But if the game hasn't ended there is a bug with the LogFile logs - Can now have multiple logs at the same time - Hopefully nothing is borked
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