diff --git a/Kernel/drv/vterm.c b/Kernel/drv/vterm.c
index db56f0e7765ddfd443c9647ff01c073c456d56b4..3e47f939296db927186c8d777e39350e6c39b3d8 100644
--- a/Kernel/drv/vterm.c
+++ b/Kernel/drv/vterm.c
@@ -1328,34 +1328,113 @@ int	giVT_CharHeight = FONT_HEIGHT;
 
 // === CODE ===
 /**
- * \fn void VT_Font_Render(Uint32 Codepoint, void *Buffer, int Pitch, Uint32 BGC, Uint32 FGC)
  * \brief Render a font character
  */
-void VT_Font_Render(Uint32 Codepoint, void *Buffer, int Pitch, Uint32 BGC, Uint32 FGC)
+void VT_Font_Render(Uint32 Codepoint, void *Buffer, int Depth, int Pitch, Uint32 BGC, Uint32 FGC)
 {
 	Uint8	*font;
-	Uint32	*buf = Buffer;
 	 int	x, y;
 	
-	font = VT_Font_GetChar(Codepoint);
-	
-	for(y = 0; y < FONT_HEIGHT; y ++)
+	// 8-bpp and below
+	if( Depth <= 8 )
 	{
-		for(x = 0; x < FONT_WIDTH; x ++)
+		Uint8	*buf = Buffer;
+		
+		font = VT_Font_GetChar(Codepoint);
+		
+		for(y = 0; y < FONT_HEIGHT; y ++)
 		{
-			if(*font & (1 << (FONT_WIDTH-x-1)))
-				buf[x] = FGC;
-			else
-				buf[x] = BGC;
+			for(x = 0; x < FONT_WIDTH; x ++)
+			{
+				if(*font & (1 << (FONT_WIDTH-x-1)))
+					buf[x] = FGC;
+				else
+					buf[x] = BGC;
+			}
+			buf = (void*)( (tVAddr)buf + Pitch );
+			font ++;
+		}
+	}
+	// 16-bpp and below
+	else if( Depth <= 16 )
+	{
+		Uint16	*buf = Buffer;
+		
+		font = VT_Font_GetChar(Codepoint);
+		
+		for(y = 0; y < FONT_HEIGHT; y ++)
+		{
+			for(x = 0; x < FONT_WIDTH; x ++)
+			{
+				if(*font & (1 << (FONT_WIDTH-x-1)))
+					buf[x] = FGC;
+				else
+					buf[x] = BGC;
+			}
+			buf = (void*)( (tVAddr)buf + Pitch );
+			font ++;
+		}
+	}
+	// 24-bpp colour
+	// - Special handling to not overwrite the next pixel
+	//TODO: Endian issues here
+	else if( Depth == 24 )
+	{
+		Uint8	*buf = Buffer;
+		Uint8	bg_r = (BGC >> 16) & 0xFF;
+		Uint8	bg_g = (BGC >>  8) & 0xFF;
+		Uint8	bg_b = (BGC >>  0) & 0xFF;
+		Uint8	fg_r = (FGC >> 16) & 0xFF;
+		Uint8	fg_g = (FGC >>  8) & 0xFF;
+		Uint8	fg_b = (FGC >>  0) & 0xFF;
+		
+		font = VT_Font_GetChar(Codepoint);
+		
+		for(y = 0; y < FONT_HEIGHT; y ++)
+		{
+			for(x = 0; x < FONT_WIDTH; x ++)
+			{
+				Uint8	r, g, b;
+				
+				if(*font & (1 << (FONT_WIDTH-x-1))) {
+					r = fg_r;	g = fg_g;	b = fg_b;
+				}
+				else {
+					r = bg_r;	g = bg_g;	b = bg_b;
+				}
+				buf[x*3+0] = b;
+				buf[x*3+1] = g;
+				buf[x*3+2] = r;
+			}
+			buf = (void*)( (tVAddr)buf + Pitch );
+			font ++;
+		}
+	}
+	// 32-bpp colour (nice and easy)
+	else if( Depth == 32 )
+	{
+		Uint32	*buf = Buffer;
+		
+		font = VT_Font_GetChar(Codepoint);
+		
+		for(y = 0; y < FONT_HEIGHT; y ++)
+		{
+			for(x = 0; x < FONT_WIDTH; x ++)
+			{
+				if(*font & (1 << (FONT_WIDTH-x-1)))
+					buf[x] = FGC;
+				else
+					buf[x] = BGC;
+			}
+			buf = (Uint32*)( (tVAddr)buf + Pitch );
+			font ++;
 		}
-		buf += Pitch;
-		font ++;
 	}
 }
 
 /**
  * \fn Uint32 VT_Colour12to24(Uint16 Col12)
- * \brief Converts a 
+ * \brief Converts a 12-bit colour into 24 bits
  */
 Uint32 VT_Colour12to24(Uint16 Col12)
 {
@@ -1369,6 +1448,66 @@ Uint32 VT_Colour12to24(Uint16 Col12)
 	ret |= (tmp << 16) | (tmp << 20);
 	return ret;
 }
+/**
+ * \brief Converts a 12-bit colour into 15 bits
+ */
+Uint16 VT_Colour12to15(Uint16 Col12)
+{
+	Uint32	ret;
+	 int	tmp;
+	tmp = Col12 & 0xF;
+	ret  = (tmp << 1) | (tmp & 1);
+	tmp = (Col12 & 0xF0) >> 4;
+	ret |= ( (tmp << 1) | (tmp & 1) ) << 5;
+	tmp = (Col12 & 0xF00) >> 8;
+	ret |= ( (tmp << 1) | (tmp & 1) ) << 10;
+	return ret;
+}
+
+/**
+ * \brief Converts a 12-bit colour into any other depth
+ * \param Col12	12-bit source colour
+ * \param Depth	Desired bit deptj
+ * \note Green then blue get the extra avaliable bits (16:5-6-5, 14:4-5-5)
+ */
+Uint32 VT_Colour12toN(Uint16 Col12, int Depth)
+{
+	Uint32	ret;
+	Uint32	r, g, b;
+	 int	rSize, gSize, bSize;
+	
+	// Fast returns
+	if( Depth == 24 )	return VT_Colour12to24(Col12);
+	if( Depth == 15 )	return VT_Colour12to15(Col12);
+	
+	// Bounds checks
+	if( Depth < 8 )	return 0;
+	if( Depth > 32 )	return 0;
+	
+	r = Col12 & 0xF;
+	g = (Col12 & 0xF0) >> 4;
+	b = (Col12 & 0xF00) >> 8;
+	
+	rSize = gSize = bSize = Depth / 3;
+	if( rSize + gSize + bSize < Depth )	// Depth % 3 == 1
+		gSize ++;
+	if( rSize + gSize + bSize < Depth )	// Depth % 3 == 2
+		bSize ++;
+	
+	// Expand
+	r <<= rSize - 4;	g <<= gSize - 4;	b <<= bSize - 4;
+	// Fill with the lowest bit
+	if( Col12 & 0x001 )	r |= (1 << (rSize - 4)) - 1;
+	if( Col12 & 0x010 )	r |= (1 << (gSize - 4)) - 1;
+	if( Col12 & 0x100 )	r |= (1 << (bSize - 4)) - 1;
+	
+	// Create output
+	ret  = r;
+	ret |= g << rSize;
+	ret |= b << (rSize + gSize);
+	
+	return ret;
+}
 
 /**
  * \fn Uint8 *VT_Font_GetChar(Uint32 Codepoint)
diff --git a/Kernel/include/tpl_drv_video.h b/Kernel/include/tpl_drv_video.h
index bf67e59865f6df4fc5ec7e96ab1502795d05dfb6..1be4f2b7a2f9f098be0c46e464b040f999e14f6e 100644
--- a/Kernel/include/tpl_drv_video.h
+++ b/Kernel/include/tpl_drv_video.h
@@ -244,11 +244,11 @@ extern int	giVT_CharWidth;
 //! \brief Defines the height of a rendered character
 extern int	giVT_CharHeight;
 /**
- * \fn void VT_Font_Render(Uint32 Codepoint, void *Buffer, int Pitch, Uint32 BGC, Uint32 FGC)
  * \brief Driver helper that renders a character to a buffer
  * \param Codepoint	Unicode character to render
- * \param Buffer	Buffer to render to (32-bpp)
- * \param Pitch	Number of DWords per line
+ * \param Buffer	Buffer to render to
+ * \param Depth	Bit depth of the destination buffer
+ * \param Pitch	Number of bytes per line
  * \param BGC	32-bit Background Colour
  * \param FGC	32-bit Foreground Colour
  * 
@@ -256,14 +256,33 @@ extern int	giVT_CharHeight;
  * text mode by keeping the character rendering abstracted from the driver,
  * easing the driver development and reducing code duplication.
  */
-extern void	VT_Font_Render(Uint32 Codepoint, void *Buffer, int Pitch, Uint32 BGC, Uint32 FGC);
+extern void	VT_Font_Render(Uint32 Codepoint, void *Buffer, int Depth, int Pitch, Uint32 BGC, Uint32 FGC);
 /**
  * \fn Uint32 VT_Colour12to24(Uint16 Col12)
- * \brief Converts a colour from 12bpp to 32bpp
+ * \brief Converts a colour from 12bpp to 24bpp
  * \param Col12	12-bpp input colour
  * \return Expanded 32-bpp (24-bit colour) version of \a Col12
  */
 extern Uint32	VT_Colour12to24(Uint16 Col12);
+/**
+ * \brief Converts a colour from 12bpp to 14bpp
+ * \param Col12	12-bpp input colour
+ * \return 15 bits per pixel value
+ */
+extern Uint16	VT_Colour12to15(Uint16 Col12);
+/**
+ * \brief Converts a colour from 12bpp to 32bpp
+ * \param Col12	12-bpp input colour
+ * \param Depth	Desired bit depth
+ * \return \a Depth bit number, denoting Col12
+ * 
+ * Expands the source colour into a \a Depth bits per pixel representation.
+ * The colours are expanded with preference to Green, Blue and Red in that order
+ * (so, green gets the first spare pixel, blue gets the next, and red never gets
+ * the spare). \n
+ * The final bit of each component is used to fill the lower bits of the output.
+ */
+extern Uint32	VT_Colour12toN(Uint16 Col12, int Depth);
 
 /**
  * \brief Handlers for eTplVideo_2DCommands
diff --git a/Makefile b/Makefile
index 2a7f1a954ed711b3f8eba5e783d0792cc3921115..4cae511b662f72f048d7e78b1e24c4105e6d8420 100644
--- a/Makefile
+++ b/Makefile
@@ -48,7 +48,7 @@ clean-user: $(CLEAN_USRLIBS) $(CLEAN_USRAPPS)
 all:	$(ALL_DYNMODS) $(ALL_MODULES) all-Kernel $(ALL_USRLIBS) $(ALL_USRAPPS)
 all-install:	$(AI_DYNMODS) $(AI_MODULES) allinstall-Kernel $(AI_USRLIBS) $(AI_USRAPPS)
 clean:	$(CLEAN_DYNMODS) $(CLEAN_MODULES) clean-Kernel $(CLEAN_USRLIBS) $(CLEAN_USRAPPS)
-install:	$(INSTALL_DYNMODS) $(INSTALL_MODULES) install-Kernel $(INSTALL_USRLIBS) $(INSTALL_USRAPPS)
+install:	install-Filesystem $(INSTALL_DYNMODS) $(INSTALL_MODULES) install-Kernel $(INSTALL_USRLIBS) $(INSTALL_USRAPPS)
 
 # Compile Only
 $(ALL_DYNMODS): all-%:
@@ -91,6 +91,8 @@ $(INSTALL_DYNMODS): install-%:
 	@BUILDTYPE=dynamic $(SUBMAKE) install -C Modules/$*
 $(INSTALL_MODULES): install-%:
 	@BUILDTYPE=static $(SUBMAKE) install -C Modules/$*
+install-Filesystem:
+	@$(SUBMAKE) install -C Usermode/Filesystem
 install-Kernel:
 	@$(SUBMAKE) install -C Kernel
 $(INSTALL_USRLIBS): install-%:
diff --git a/Makefile.cfg b/Makefile.cfg
index 830882957518f7a08deeb76e862b944373b891f5..0ccb74adca40febb9e79a42ba9c8f276c15acd49 100644
--- a/Makefile.cfg
+++ b/Makefile.cfg
@@ -2,8 +2,10 @@
 # Acess2 Build Configuration
 #
 
-# Source and destination configuration
+# Install destination configuration
 DISTROOT := a:/Acess2
+xCP := mcopy -D o
+xMKDIR := mmd
 
 ACESSDIR := $(dir $(lastword $(MAKEFILE_LIST)))
 ACESSDIR := $(shell cd $(ACESSDIR) && pwd)
@@ -18,8 +20,6 @@ STRIP := strip
 MKDIR := mkdir -p
 RMDIR := rm -rf
 lCP := cp
-xCP := mcopy -D o
-xMKDIR := mmd
 
 # Load Architecture settings
 ifeq ($(ARCH),)
@@ -31,6 +31,10 @@ ifeq ($(ARCHDIR),)
 endif
 -include $(ACESSDIR)/Makefile.$(ARCHDIR).cfg
 
+# Makefile.user.cfg is not part of the Acess git repo,
+# It is for overriding the options in this file
+-include $(ACESSDIR)/Makefile.user.cfg
+
 FILESYSTEMS := 
 DRIVERS := 
 MODULES := Storage/ATA Storage/FDD
diff --git a/Makefile.i386.cfg b/Makefile.i386.cfg
index beb3cd737a464eeee7e04192afcad012c6dc29d3..f72f0bbcff6ce55e22fa495d5b67cdef51eec66c 100644
--- a/Makefile.i386.cfg
+++ b/Makefile.i386.cfg
@@ -8,7 +8,6 @@ AS = nasm
 OBJDUMP = i586-elf-objdump
 RM = @rm -f
 STRIP = strip
-MKDIR = mkdir
 
 ARCHDIR = x86
 
diff --git a/Modules/Display/VESA/main.c b/Modules/Display/VESA/main.c
index 1cd6a91fc48f534857f5ec4bb23e8888f612e56e..9929c351acf353ee6cc7b2ef929afb8937ddd462 100644
--- a/Modules/Display/VESA/main.c
+++ b/Modules/Display/VESA/main.c
@@ -127,7 +127,7 @@ int Vesa_Install(char **Arguments)
 		{
 			gVesa_Modes[i].flags |= FLAG_LFB;
 			gVesa_Modes[i].framebuffer = modeinfo->physbase;
-			gVesa_Modes[i].fbSize = modeinfo->Xres*modeinfo->Yres*modeinfo->bpp/8;
+			gVesa_Modes[i].fbSize = modeinfo->Yres*modeinfo->pitch;
 		} else {
 			gVesa_Modes[i].framebuffer = 0;
 			gVesa_Modes[i].fbSize = 0;
@@ -233,24 +233,35 @@ Uint64 Vesa_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
 	case VIDEO_BUFFMT_TEXT:
 		{
 		tVT_Char	*chars = Buffer;
-		 int	pitch = gVesa_Modes[giVesaCurrentMode].width;
+		 int	pitch = gVesa_Modes[giVesaCurrentMode].pitch;
+		 int	depth = gVesa_Modes[giVesaCurrentMode].bpp;
 		 int	widthInChars = gVesa_Modes[giVesaCurrentMode].width/giVT_CharWidth;
 		 int	heightInChars = gVesa_Modes[giVesaCurrentMode].height/giVT_CharHeight;
 		 int	x, y;
-		Uint32	*dest = (void*)gpVesa_Framebuffer;
+		Uint8	*dest = (void*)gpVesa_Framebuffer;
 		 int	i;
 		
 		Length /= sizeof(tVT_Char);
 		Offset /= sizeof(tVT_Char);
 		
-		LOG("gVesa_Modes[%i].width = %i", giVesaCurrentMode, gVesa_Modes[giVesaCurrentMode].width);
+		LOG("gVesa_Modes[%i] = {height:%i, width:%i, pitch:%i}",
+			giVesaCurrentMode,
+			gVesa_Modes[giVesaCurrentMode].height,
+			gVesa_Modes[giVesaCurrentMode].width,
+			gVesa_Modes[giVesaCurrentMode].pitch
+			);
 		x = Offset % widthInChars;
 		y = Offset / widthInChars;
-		LOG("(x,y) = (%i,%i) = [%i,%i]", x, y, x * giVT_CharWidth, y * giVT_CharHeight * pitch);
+		LOG("(x,y) = (%i,%i) = [%i,%i]",
+			x,
+			y,
+			x * giVT_CharWidth * depth / 8,
+			y * giVT_CharHeight * pitch
+			);
 		LOG("(w,h) = (%i,%i) = [%i,%i]",
 			(int)(Length % widthInChars),
 			(int)(Length / widthInChars),
-			(int)((Length % widthInChars) * giVT_CharWidth),
+			(int)((Length % widthInChars) * giVT_CharWidth * depth / 8),
 			(int)((Length / widthInChars) * giVT_CharHeight * pitch)
 			);
 		
@@ -273,28 +284,42 @@ Uint64 Vesa_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
 		}
 		
 		dest += y * giVT_CharHeight * pitch;
-		dest += x * giVT_CharWidth;
 		
 		LOG("dest = %p", dest);
 		
 		for( i = 0; i < (int)Length; i++ )
 		{
+			if(
+			    !MM_GetPhysAddr( (tVAddr)dest + x*giVT_CharWidth*depth/8 )
+			// || !MM_GetPhysAddr( (tVAddr)dest + x*giVT_CharWidth*depth/8 + pitch*giVT_CharHeight-1)
+				)
+			{
+				Log_Notice("VESA", "Stopped at %i, not mapped", i);
+				break;
+			}
+			if( y >= heightInChars )
+			{
+				Log_Notice("VESA", "Stopped at %i", i);
+				break;
+			}
+			
 			VT_Font_Render(
 				chars->Ch,
-				dest + x*giVT_CharWidth, pitch,
-				VT_Colour12to24(chars->BGCol),
-				VT_Colour12to24(chars->FGCol)
+				dest + x*giVT_CharWidth*depth/8, depth, pitch,
+				VT_Colour12toN(chars->BGCol, depth),
+				VT_Colour12toN(chars->FGCol, depth)
 				);
 			
 			chars ++;
 			x ++;
-			if( x >= widthInChars ) {
+			if( x >= widthInChars )
+			{
 				x = 0;
 				y ++;
 				dest += pitch*giVT_CharHeight;
 			}
 		}
-		Length *= sizeof(tVT_Char);
+		Length = i * sizeof(tVT_Char);
 		}
 		break;
 	
@@ -312,6 +337,7 @@ Uint64 Vesa_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
 		LOG("buffer = %p", Buffer);
 		LOG("Updating Framebuffer (%p to %p)", destBuf, destBuf + (Uint)Length);
 		
+		//TODO: Handle non 32-bpp framebuffer modes
 		
 		// Copy to Frambuffer
 		memcpy(destBuf, Buffer, Length);
@@ -411,11 +437,15 @@ int Vesa_Ioctl(tVFS_Node *Node, int ID, void *Data)
  * \brief Updates the video mode
  */
 int Vesa_Int_SetMode(int mode)
-{
-	Log_Log("VESA", "Setting mode to %i", mode);
-	
+{	
 	// Sanity Check values
 	if(mode < 0 || mode > giVesaModeCount)	return -1;
+
+	Log_Log("VESA", "Setting mode to %i (%ix%i %ibpp)",
+		mode,
+		gVesa_Modes[mode].width, gVesa_Modes[mode].height,
+		gVesa_Modes[mode].bpp
+		);
 	
 	// Check for fast return
 	if(mode == giVesaCurrentMode)	return 1;
@@ -441,8 +471,8 @@ int Vesa_Int_SetMode(int mode)
 	giVesaPageCount = (gVesa_Modes[mode].fbSize + 0xFFF) >> 12;
 	gpVesa_Framebuffer = (void*)MM_MapHWPages(gVesa_Modes[mode].framebuffer, giVesaPageCount);
 	
-	Log_Log("VESA", "Framebuffer (Phys) = 0x%x", gVesa_Modes[mode].framebuffer);
-	Log_Log("VESA", "Framebuffer (Virt) = 0x%x", gpVesa_Framebuffer);
+	Log_Log("VESA", "Framebuffer (Phys) = 0x%x, (Virt) = 0x%x, Size = 0x%x",
+		gVesa_Modes[mode].framebuffer, gpVesa_Framebuffer, giVesaPageCount << 12);
 	
 	// Record Mode Set
 	giVesaCurrentMode = mode;
@@ -465,13 +495,15 @@ int Vesa_Int_FindMode(tVideo_IOCtl_Mode *data)
 	{
 		LOG("Mode %i (%ix%ix%i)", i, gVesa_Modes[i].width, gVesa_Modes[i].height, gVesa_Modes[i].bpp);
 	
-		if(gVesa_Modes[i].width == data->width
-		&& gVesa_Modes[i].height == data->height
-		&& gVesa_Modes[i].bpp == data->bpp)
+		if(gVesa_Modes[i].width == data->width && gVesa_Modes[i].height == data->height)
 		{
-			LOG("Perfect!");
-			best = i;
-			break;
+			if( (data->bpp == 32 || data->bpp == 24)
+			 && (gVesa_Modes[i].bpp == 32 || gVesa_Modes[i].bpp == 24) )
+			{
+				LOG("Perfect!");
+				best = i;
+				break;
+			}
 		}
 		
 		tmp = gVesa_Modes[i].width * gVesa_Modes[i].height;
@@ -519,26 +551,58 @@ int Vesa_Int_ModeInfo(tVideo_IOCtl_Mode *data)
  */
 void Vesa_FlipCursor(void *Arg)
 {
-	 int	pitch = gpVesaCurMode->pitch/4;
+	 int	pitch = gpVesaCurMode->pitch;
+	 int	bytes_per_px = (gpVesaCurMode->bpp + 7) / 8;
 	 int	x = giVesaCursorX*giVT_CharWidth;
 	 int	y = giVesaCursorY*giVT_CharHeight;
 	 int	i;
-	Uint32	*fb = (void*)gpVesa_Framebuffer;
+	Uint8	*fb = (void*)gpVesa_Framebuffer;
 	
 	//Debug("Cursor flip");
 	
 	// Sanity check
 	if(giVesaCursorX < 0 || giVesaCursorY < 0
-	|| y*pitch + x + (giVT_CharHeight-1)*pitch > (int)gpVesaCurMode->fbSize/4) {
+	|| y*pitch + x + (giVT_CharHeight-1)*pitch > (int)gpVesaCurMode->fbSize) {
 		Log_Notice("VESA", "Cursor OOB (%i,%i)", x, y);
 		giVesaCursorTimer = -1;
 		return;
 	}
 	
 	// Draw cursor
-	fb += (y+1)*pitch + x;
-	for( i = 1; i < giVT_CharHeight-1; i++, fb += pitch )
-		*fb = ~*fb;
+	fb += (y+1)*pitch + x*bytes_per_px;
+	
+	switch(bytes_per_px)
+	{
+	case 1:
+		for( i = 1; i < giVT_CharHeight-1; i++, fb += pitch )
+			*fb = ~*fb;
+		break;
+	case 2:
+		for( i = 1; i < giVT_CharHeight-1; i++, fb += pitch ) {
+			fb[0] = ~fb[0];
+			fb[1] = ~fb[1];
+		}
+		break;
+	case 3:
+		for( i = 1; i < giVT_CharHeight-1; i++, fb += pitch ) {
+			fb[0] = ~fb[0];
+			fb[1] = ~fb[1];
+			fb[2] = ~fb[2];
+		}
+		break;
+	case 4:
+		for( i = 1; i < giVT_CharHeight-1; i++, fb += pitch ) {
+			fb[0] = ~fb[0];
+			fb[1] = ~fb[1];
+			fb[2] = ~fb[2];
+			fb[3] = ~fb[3];
+		}
+		break;
+	default:
+		Log_Error("VESA", "Vesa_FlipCursor - Bug Report, unknown bytes_per_px (%i)", bytes_per_px);
+		giVesaCursorTimer = -1;
+		return ;
+	}
 	
 	#if BLINKING_CURSOR
 	giVesaCursorTimer = Time_CreateTimer(VESA_CURSOR_PERIOD, Vesa_FlipCursor, Arg);
@@ -550,6 +614,7 @@ void Vesa_FlipCursor(void *Arg)
 // ------------------------
 void Vesa_2D_Fill(void *Ent, Uint16 X, Uint16 Y, Uint16 W, Uint16 H, Uint32 Colour)
 {
+	// TODO: Handle non-32bit modes
 	 int	pitch = gpVesaCurMode->pitch/4;
 	Uint32	*buf = (Uint32*)gpVesa_Framebuffer + Y*pitch + X;
 	while( H -- ) {
@@ -560,7 +625,8 @@ void Vesa_2D_Fill(void *Ent, Uint16 X, Uint16 Y, Uint16 W, Uint16 H, Uint32 Colo
 
 void Vesa_2D_Blit(void *Ent, Uint16 DstX, Uint16 DstY, Uint16 SrcX, Uint16 SrcY, Uint16 W, Uint16 H)
 {
-	 int	scrnpitch = gVesa_Modes[giVesaCurrentMode].pitch;
+	 int	scrnpitch = gpVesaCurMode->pitch;
+	 int	bytes_per_px = (gpVesaCurMode->bpp + 7) / 8;
 	 int	dst = DstY*scrnpitch + DstX;
 	 int	src = SrcY*scrnpitch + SrcX;
 	 int	tmp;
@@ -568,14 +634,14 @@ void Vesa_2D_Blit(void *Ent, Uint16 DstX, Uint16 DstY, Uint16 SrcX, Uint16 SrcY,
 	//Log("Vesa_2D_Blit: (Ent=%p, DstX=%i, DstY=%i, SrcX=%i, SrcY=%i, W=%i, H=%i)",
 	//	Ent, DstX, DstY, SrcX, SrcY, W, H);
 	
-	if(SrcX + W > gVesa_Modes[giVesaCurrentMode].width)
-		W = gVesa_Modes[giVesaCurrentMode].width - SrcX;
-	if(DstX + W > gVesa_Modes[giVesaCurrentMode].width)
-		W = gVesa_Modes[giVesaCurrentMode].width - DstX;
-	if(SrcY + H > gVesa_Modes[giVesaCurrentMode].height)
-		H = gVesa_Modes[giVesaCurrentMode].height - SrcY;
-	if(DstY + H > gVesa_Modes[giVesaCurrentMode].height)
-		H = gVesa_Modes[giVesaCurrentMode].height - DstY;
+	if(SrcX + W > gpVesaCurMode->width)
+		W = gpVesaCurMode->width - SrcX;
+	if(DstX + W > gpVesaCurMode->width)
+		W = gpVesaCurMode->width - DstX;
+	if(SrcY + H > gpVesaCurMode->height)
+		H = gpVesaCurMode->height - SrcY;
+	if(DstY + H > gpVesaCurMode->height)
+		H = gpVesaCurMode->height - DstY;
 	
 	//Debug("W = %i, H = %i", W, H);
 	
@@ -586,18 +652,19 @@ void Vesa_2D_Blit(void *Ent, Uint16 DstX, Uint16 DstY, Uint16 SrcX, Uint16 SrcY,
 		while( H -- ) {
 			dst -= scrnpitch;
 			src -= scrnpitch;
-			tmp = W;
+			tmp = W*bytes_per_px;
 			for( tmp = W; tmp --; ) {
-				*(Uint32*)(gpVesa_Framebuffer + dst + tmp) = *(Uint32*)(gpVesa_Framebuffer + src + tmp);
+				*(Uint8*)(gpVesa_Framebuffer + dst + tmp) = *(Uint8*)(gpVesa_Framebuffer + src + tmp);
 			}
 		}
 	}
 	else {
 		// Normal copy is OK
 		while( H -- ) {
-			memcpy((void*)gpVesa_Framebuffer + dst, (void*)gpVesa_Framebuffer + src, W*sizeof(Uint32));
+			memcpy((void*)gpVesa_Framebuffer + dst, (void*)gpVesa_Framebuffer + src, W*bytes_per_px);
 			dst += scrnpitch;
 			src += scrnpitch;
 		}
 	}
+	//Log("Vesa_2D_Blit: RETURN");
 }
diff --git a/Modules/Makefile.tpl b/Modules/Makefile.tpl
index 750f2dc26e5e18eddcbf491abe54035dfd64b4a8..dc5d6f94a766bd0b77f64979d6558c5e6a95d019 100644
--- a/Modules/Makefile.tpl
+++ b/Modules/Makefile.tpl
@@ -4,12 +4,7 @@
 
 _CPPFLAGS := $(CPPFLAGS)
 
-CFGFILES := 
-CFGFILES += $(shell test -f ../../../Makefile.cfg && echo ../../../Makefile.cfg)
-CFGFILES += $(shell test -f ../../Makefile.cfg && echo ../../Makefile.cfg)
-CFGFILES += $(shell test -f ../Makefile.cfg && echo ../Makefile.cfg)
-CFGFILES += $(shell test -f Makefile.cfg && echo Makefile.cfg)
--include $(CFGFILES)
+-include $(dir $(lastword $(MAKEFILE_LIST)))../Makefile.cfg
 
 CPPFLAGS := -I$(ACESSDIR)/Kernel/include -I$(ACESSDIR)/Kernel/arch/$(ARCHDIR)/include -DARCH=$(ARCH) $(_CPPFLAGS)
 CFLAGS := -Wall -Werror -fno-stack-protector -g -O3 -fno-builtin
@@ -46,7 +41,8 @@ clean:
 
 install: $(BIN)
 ifneq ($(BUILDTYPE),static)
-	$(xCP) $(BIN) $(DISTROOT)/Modules/$(NAME).kmd.$(ARCH)
+	$(xMKDIR) $(DISTROOT)/Modules/$(ARCH)
+	$(xCP) $(BIN) $(DISTROOT)/Modules/$(ARCH)/$(NAME).kmd
 else
 endif
 
diff --git a/Usermode/Applications/Makefile.tpl b/Usermode/Applications/Makefile.tpl
index d18dc771092983945382582a930caff0d144dc40..07bef0f866b2938f2cdc11c12d4b308893888e3f 100644
--- a/Usermode/Applications/Makefile.tpl
+++ b/Usermode/Applications/Makefile.tpl
@@ -18,6 +18,7 @@ clean:
 	@$(RM) $(OBJ) $(DEPFILES) $(_BIN) $(BIN).dsm Map.txt
 
 install: $(_BIN)
+	@$(xMKDIR) $(DISTROOT)/$(DIR)
 	$(xCP) $(_BIN) $(DISTROOT)/$(DIR)/
 
 $(_BIN): $(OBJ)
diff --git a/Usermode/Filesystem/Makefile b/Usermode/Filesystem/Makefile
index b9b85f06b63b8f65b48282734c28d9ae621428d8..4cf24a37adcf548b69205bbe10a48f89c4f08b22 100644
--- a/Usermode/Filesystem/Makefile
+++ b/Usermode/Filesystem/Makefile
@@ -3,16 +3,18 @@
 
 -include ../../Makefile.cfg
 
-DIRS  = Bin SBin Libs Modules Applications
+DIRS  = Bin SBin Libs Modules Apps
 DIRS += Conf Conf/Auth
-FILES = Conf/BootConf.cfg Conf/Auth/Users Conf/Auth/Passwords Conf/Auth/Groups
+FILES = Conf/BootConf.cfg
+# Conf/Auth/Users Conf/Auth/Passwords Conf/Auth/Groups
 
 #DIRS  := $(addprefix $(DISTROOT)/,$(DIRS))
 #FILES := $(addprefix $(DISTROOT)/,$(FILES))
 
 .PHONY: all clean
+.PHONY: $(DIRS) $(FILES)
 
-all:	$(DIRS) $(FILES)
+install:	$(DIRS) $(FILES)
 
 clean:
 
@@ -20,6 +22,6 @@ $(DIRS):
 	$(xMKDIR) $(DISTROOT)/$@
 
 $(FILES):
-	$(xCP) $< $(DISTROOT)/$@
+	$(xCP) $@ $(DISTROOT)/$@
 
 force: ;
diff --git a/Usermode/Libraries/Makefile.tpl b/Usermode/Libraries/Makefile.tpl
index 51e404d4930082e8866ec84a3468f29d78d6da2a..ec940664f798510d8bbab7cf5f8eb8fe0ee50acb 100644
--- a/Usermode/Libraries/Makefile.tpl
+++ b/Usermode/Libraries/Makefile.tpl
@@ -15,6 +15,7 @@ clean:
 	$(RM) $(_BIN) $(_XBIN) $(OBJ) $(_BIN).dsm $(DEPFILES)
 
 install: all
+	@$(xMKDIR) $(DISTROOT)/Libs
 	$(xCP) $(_BIN) $(_XBIN) $(DISTROOT)/Libs/
 
 $(_BIN): $(OBJ)
diff --git a/Usermode/Libraries/crt0.o_src/Makefile b/Usermode/Libraries/crt0.o_src/Makefile
index a69be9b64c4588b61077913db7619a1422b78c4c..36ce011bad4ea375d1ee7454ba70a6b60f09fd98 100644
--- a/Usermode/Libraries/crt0.o_src/Makefile
+++ b/Usermode/Libraries/crt0.o_src/Makefile
@@ -17,5 +17,5 @@ clean:
 	$(RM) $(BIN)
 
 $(BIN): crt0.$(ARCHDIR).asm
-	@$(MKDIR) $(dir $(BIN))
+	@mkdir -p $(dir $(BIN))
 	$(AS) $(ASFLAGS) $< -o $@