Began implementation of networking
Slightly confused about the client/server thing Server is going to run red Client is going to run blue Need to get them to talk nicely? Doesn't work at the moment - server can't bind socket, client segfaults (NULL pointer). Blergh.
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- judge/manager/Makefile 3 additions, 1 deletionjudge/manager/Makefile
- judge/manager/game.cpp 24 additions, 7 deletionsjudge/manager/game.cpp
- judge/manager/game.h 2 additions, 1 deletionjudge/manager/game.h
- judge/manager/main.cpp 42 additions, 2 deletionsjudge/manager/main.cpp
- judge/manager/network_controller.cpp 102 additions, 0 deletionsjudge/manager/network_controller.cpp
- judge/manager/network_controller.h 53 additions, 0 deletionsjudge/manager/network_controller.h
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