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Commit 5e4d02f1 authored by Mark Tearle's avatar Mark Tearle
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Initial commit. Copy of over and minor edits of code from virtualsnack

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virtualcoke
===========
Curses based emulator of the UCC Coke Machine PLC
Usage
-----
virtualcoke.py
Via the network:
FIXME
Via the console:
Keypad numbers (0-6) mimic front buttons of coke machine
FIXME
Requirements
-------------
* npyscreen 4.6.1 or later
Known Issues
-------------
None
#!/usr/bin/env python
import npyscreen
from datetime import datetime
# Incorporates code
# from http://www.binarytides.com/python-socket-server-code-example/
# Socket server in python using select function
import socket, select, errno
# for emulator code
import sys
import string
class ContainedMultiSelect(npyscreen.BoxTitle):
_contained_widget = npyscreen.TitleMultiSelect
class SnackButtonPress(npyscreen.MiniButtonPress):
def __init__(self, screen, when_pressed_function=None, when_pressed_callback=None, *args, **keywords):
super(SnackButtonPress, self).__init__(screen, *args, **keywords)
self.when_pressed_callback = when_pressed_callback
def whenPressed(self,key=None):
if self.when_pressed_callback:
self.when_pressed_callback(widget=self)
class Switches:
def __init__(self):
self.misc_input = 0xff
self.switch_input = 0x3f
def door_open(self):
return self.switch_input & 0x20
def set_door_open(self, open = True):
if open:
self.switch_input |= 0x20
else:
self.switch_input &= ~0x20
class VirtualSnack(npyscreen.Form):
def while_waiting(self):
self.date_widget.value = datetime.now().ctime()
self.sentfield.value = self.parentApp.sent
self.receivedfield.value = self.parentApp.received
self.textdisplay.value = self.parentApp.textdisplay
self.display()
def create(self, *args, **keywords):
super(VirtualSnack, self).create(*args, **keywords)
self.textdisplay = self.add(npyscreen.FixedText, value=self.parentApp.textdisplay, editable=False, relx=9)
self.textdisplay.important = True
self.kpbuttons = []
kpx = 1
kpy = 1
for keypad in range(0,10):
kpx = ((keypad % 4) * 6 ) + 3
kpy = int(keypad / 4) + 4
widget = self.add(SnackButtonPress,name="%d"%keypad, relx = kpx, rely = kpy, when_pressed_callback=self.parentApp.when_keypad_pressed)
self.kpbuttons.append(widget)
self.add_handlers({"%d"%keypad: widget.whenPressed})
self.reset=self.add(SnackButtonPress,name="RESET", relx = kpx + 7, rely = kpy, when_pressed_callback=self.parentApp.when_reset_pressed)
self.add_handlers({"R": self.reset.whenPressed})
self.add_handlers({"r": self.reset.whenPressed})
self.dip = self.add(npyscreen.MultiSelect, name = "Door", max_width=15, relx = 4, rely = 12, max_height=4, value = [], values = ["DOOR"], scroll_exit=True, value_changed_callback=self.parentApp.when_door_toggled)
self.dip = self.add(npyscreen.MultiSelect, name = "DIP Switch", max_width=10, rely =3, relx = 35, max_height=10, value = [], values = ["DIP1", "DIP2", "DIP3","DIP4","DIP5","DIP6","DIP7","DIP8"], scroll_exit=True)
self.nickel=self.add(SnackButtonPress,name="0.05", rely= 3, relx=50)
self.dime=self.add(SnackButtonPress,name="0.10", relx=50)
self.quarter=self.add(SnackButtonPress,name="0.25", relx=50)
self.dollar=self.add(SnackButtonPress,name="1.00", relx=50)
self.mode=self.add(SnackButtonPress,name="MODE", relx=50)
self.date_widget = self.add(npyscreen.FixedText, value=datetime.now().ctime(), editable=False, rely=18)
self.date_widget.value = "Hello"
self.add_handlers({"^Q": self.exit_application})
self.sentfield = self.add(npyscreen.TitleText, name = "Sent:", value="", editable=False, rely=20 )
self.receivedfield = self.add(npyscreen.TitleText, name = "Received:", value="", editable=False )
def exit_application(self,name):
self.parentApp.setNextForm(None)
self.editing = False
class VirtualSnackApp(npyscreen.NPSAppManaged):
keypress_timeout_default = 1
def onStart(self):
# initialise virtual vending machine
# vending machine password set here
self.vendpw = "AAAAAAAAAAAAAAAA"
self.switches = Switches()
self.textdisplay = "*5N4CK0RZ*"
self.F = self.addForm("MAIN", VirtualSnack, name="Virtual Snack")
# socket code
self.CONNECTION_LIST = [] # list of socket clients
self.RECV_BUFFER = 4096 # Advisable to keep it as an exponent of 2
PORT = 5150
self.server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# this has no effect, why ?
self.server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self.server_socket.bind(("0.0.0.0", PORT))
self.server_socket.listen(10)
# Add server socket to the list of readable connections
self.CONNECTION_LIST.append(self.server_socket)
self.sent=""
self.received="Chat server started on port " + str(PORT)
def while_waiting(self):
# Get the list sockets which are ready to be read through select
read_sockets,write_sockets,error_sockets = select.select(self.CONNECTION_LIST,[],[],0.01)
for sock in read_sockets:
#New connection
if sock == self.server_socket:
# Handle the case in which there is a new connection recieved through self.server_socket
sockfd, addr = self.server_socket.accept()
self.CONNECTION_LIST.append(sockfd)
self.received = "Client (%s, %s) connected" % addr
self.do_send("000 Virtual Snack is alive \n")
self.do_prompt()
#Some incoming message from a client
else:
# Data recieved from client, process it
try:
#In Windows, sometimes when a TCP program closes abruptly,
# a "Connection reset by peer" exception will be thrown
data = sock.recv(self.RECV_BUFFER)
# echo back the client message
if data:
self.handle_command(data)
#response = 'OK ... ' + data
#sock.send(response)
#self.sent = response
self.received = data
# client disconnected, so remove from socket list
except:
#print "Client (%s, %s) is offline" % addr
sock.close()
#self.CONNECTION_LIST.remove(sock)
continue
def onCleanExit(self):
self.server_socket.close()
# Snack Emulator comms below
def do_send(self, data):
# Get the list sockets which are ready to be written through select
read_sockets,write_sockets,error_sockets = select.select([],self.CONNECTION_LIST,[],0.01)
for sock in write_sockets:
try:
sock.send(data)
except socket.error, e:
if isinstance(e.args, tuple):
self.sent = "errno is %d" % e[0]
if e[0] == errno.EPIPE:
# remote peer disconnected
self.sent = "Detected remote disconnect"
else:
# determine and handle different error
pass
else:
self.sent = "socket error ", e
self.CONNECTION_LIST.remove(sock)
sock.close()
return
except IOError, e:
# Hmmm, Can IOError actually be raised by the socket module?
self.sent = "Got IOError: ", e
return
self.sent = data
# Callbacks
def when_door_toggled(self, *args, **keywords):
# See
# https://code.google.com/p/npyscreen/source/detail?r=9768a97fd80ed1e7b3e670f312564c19b1adfef8#
# for callback info
if keywords['widget'].get_selected_objects():
self.do_send('401 door closed\n')
else:
self.do_send('400 door open\n')
def when_reset_pressed(self, *args, **keywords):
self.do_send('211 keypress\n')
keywords['widget'].value = False
self.F.display()
def when_keypad_pressed(self, *args, **keywords):
key = '0'+ keywords['widget'].name
self.do_send('2'+key+' keypress\n')
keywords['widget'].value = False
self.F.display()
# Snack Emulator code below
def do_prompt(self):
self.do_send("# ")
def do_help(self):
help = """
Valid commands are:
ABOUT ROM information
B[S][nn] beep [synchronously] for a duration nn (optional)
C[S][nn] silence [synchronously] for a duration nn (optional)
Dxxxxxxxxxx show a message on the display
ECHO {ON|OFF} turn echo on or off
GETROM download the ROM source code using xmodem
H[...] this help screen
*JUMPxxxx jumps to a subroutine at location xxxx
*PEEKxxxx returns the value of the byte at location xxxx
*POKExxxxyy sets the value of location xxxx to yy
PING pongs
S[...] query all internal switch states
+Vnn vend an item
+VALL vend all items
*Wxxxxxxxxxxxx set a new password for authenticated vends. xxx=16 chars
password will be converted to uppercase
Very few functions are available when the machine is in standalone
mode (DIP SW 1 is set)
+ denotes that this item requires authentication if DIP SW 2 is set
* denotes that DIP SW 3 must be set to use these
Commands starting with # are ignored (comments)
"""
self.do_send(help)
def do_about(self):
about = """
The Virtual Vending^WSnack Machine Company
Mark Tearle, October 2014
"""
self.do_send(about)
def do_vend_all(self):
for i in range(11,99):
self.do_send("101 Vending "+str(i)+"\n")
self.do_send("153 Home sensors failing\n")
self.do_send("102 Vend all motors complete\n")
def do_vend(self,command):
fail = None
if fail:
self.do_send("153 Home sensors failing\n")
else:
# FIXME
# self.insert("Vending "+command)
self.do_send("100 Vend successful\n")
def do_display(self,string):
self.textdisplay = "%-10.10s" % (string)
self.do_send('300 Written\n')
def do_beep(self,command):
sys.stdout.write("\a")
self.do_send('500 Beeped\n')
def do_silence(self,command):
pass
def do_switches(self):
self.do_send("600 3F 3F\n")
def do_pong(self):
self.do_send("000 PONG!\n")
def do_echo(self):
self.do_send("000 Not implemented\n")
def handle_command(self, command):
command = string.upper(command)
if string.find(command, "HELP",0) == 0:
self.do_help()
elif string.find(command, "ECHO",0) == 0:
self.do_echo()
elif string.find(command, "ABOUT",0) == 0:
self.do_about()
elif string.find(command, "PING",0) == 0:
self.do_pong()
elif string.find(command, "VALL",0) == 0:
self.do_vend_all()
elif string.find(command, "V",0) == 0:
self.do_vend(command)
elif string.find(command, "B",0) == 0:
self.do_beep(command)
elif string.find(command, "C",0) == 0:
self.do_silence(command)
elif string.find(command, "S",0) == 0:
self.do_switches()
elif string.find(command, "D",0) == 0:
self.do_display(command[1:])
self.do_prompt()
if __name__ == "__main__":
App = VirtualSnackApp()
App.run()
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